![]() Go to the option menu, and scroll the difficulty settings. Super Hard Mode: on the title screen where it says, "1 PLAYER, 2 PLAYERS, OPTION hold down the R button, and enter the following code on the first or second controller: Up, Left, Down, Right, B, A, X, Y.Timed dog fight with bosses: at the character selection screen, hold down the R button on the second controller, and enter the following code on the first controller: A, Left, Y, Right, X, Down, B, Up.Rabio and Lepus: at the character selection screen, hold down the R button on the second controller, and enter the following code on the first controller: Left, Down, Right, X, Y, A, B, Left, Down, Right, Down, X, Y, A, B.Sonic Wings - Video System Arcade Sound Digital Collection Vol.Oretachi Geasen Zoku Sono 6: Sonic Wings Soundtrack.Some characters were not playable in any of the following Sonic Wings games, while others appear in every game in the series. There is a superficial storyline attached to each character, and each has their own reasons for fighting the enemy. Finally, extra points are available in the form of "money" left when the player destroys some stationary targets.Įight pilots- two each from the USA, Japan, Sweden, and England- have the job of stopping the enemy's attacks around the world and beyond. Each craft also has a different special weapon which can be deployed a limited number of times extra special weapons can also rarely be obtained from defeating enemies. The artillery power of the player's craft can be increased through power-ups obtained by destroying certain large targets. The game play consists of a scrolling screen with airplane sprites that shoot at various enemy targets to earn points and avoid being attacked. Although it does have its light moments, it lacks the wacky characters and silly situations featured in later games, in which the series becomes something of a parody of this first game. The Japanese version does not use kanji in text as in the arcade version.The original Sonic Wings is by far the most serious of the six games in the series. This version was released in limited quantities outside of Japan, and is one of the rarest cartridges for the SNES. The SNES version adds hidden boss attack and time attack modes, and 2 hidden playable fighters, Rabio and Lepus (from Rabio Lepus, known outside of Japan as Rabbit Punch). After completing the 2nd loop, the ending consists of all pilot pairs giving a speech, with the 2nd pilot in the last pair giving a cheat code. Player and team-specific endings occur after completing the 1st loop. In the 2nd loop, the game's difficulty increased, except in the very hard difficulty, where the 2nd loop is easier. In the SNES version, the are 2 stage loops, and the order of rival nations is fixed. After completing all rival nation stages, there are 4 more stages. If Rabio or Lepus is chosen, all 4 rival nation stages become playable. The beginning stages consists of randomly chosen areas from nations of unselected fighters (assuming those fighters have nations). In a 2-player game, the player that begins the game determines the available nation of both fighters, until the game ends. A player can only chose a fighter from their respective side (that is, each player can only choose 4 of the 8 characters). BGM: allows you to toggle music on or off.Īfter choosing either "1 Player" or "2 Player" from the title screen, players will be able to choose their character. ![]() Sound: allows you to toggle between Stereo and Mono.When highlighted, press or to start or restart the track, and to stop the sound. Music: a two digit number from 00 to 22 that corresponds with the background music files.Button: allows you to adjust the shoot or bomb buttons for player one and two.Continues allow you to start a level over if you happen to lose all of your lives. Continue: the number of continues available.The options menu lets you adjust some settings, as well as listen to all of the music from the game.
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